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Pocket Battles
Celts vs. Romans
Designed by Paolo Mori and Francesco Sirocchi
The first in a series of pocket warfare, Pocket Battles takes you first to ancient times as Romans face the Celts. The size of the armies is agreed upon and formed according to the point values of the troops. Combat takes place in three zones and each zone has two areas (front and rear), while the engagement zone is in the middle. Each troop tile forms a unit and can fire ranged weapons and/or engage in melee. Some troops have special abilities which are described on the player aids.
It is a wargame that easy to learn, inexpensive, fast, portable and requires minimum table space!
Future series will feature armies from different eras and even different genres.
Contents: 60 tiles, 6 dice, 20 wound/order tokens, 2 player aids
No. of players: 2
Ages: 10+
Playing time: 30 minutes
MSRP: $15.00
Stock code: ZMG 4300
Pocket Battles
Elves vs. Orcs
Designed by Paolo Mori and Francesco Sirocchi
The second in the Pocket Battles series -- this time we go fantasy as elves and orcs clash for supremacy!
To play Pocket Battles, first you must agree on the size of the armies. Then you create your own army from among the available troop tiles: this is a very strategic part of the game. Combat comes next and it is fast and bloody. There are three sectors comprised of 15 zones that one can fight in. Thee are range and melee attacks, charges and some units even have special abilities (which are described on the player aids).
You can also use the armies here to fight armies from other Pocket Battle games: Elves vs. Romans, Orcs vs Celts!
Pocket Battles is a wargame that easy to learn, inexpensive, fast, portable and requires minimum table space! It is also compatible with other Pocket Battle games in the series!
Future series will feature armies from different eras and even different genres.
Contents: 60 tiles, 6 dice, 20 wound/order tokens, 2 player aids
No. of players: 2
Ages: 10+
Playing time: 30 minutes
MSRP: $15.00
Stock code: ZMG 4301
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